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Concept Reference
Project Circle: Library
I am currently contributing as a 3D Artist to my professors' research project, Circle, a game for younger audiences. I’m creating a mystical library where storybook characters secretly come to life. This scene is built in Unreal Engine 5, structures and assets modeled in Blender and Maya.


Physical Device Game for Children
Production period : 2026.01 - 04
Role : 3D Environment Design & Look Dev Software Used:
I created an in-game cutscene. Starting with a white dummy layout, I crafted detailed furniture and wall assets using Maya and Substance Painter.
I filled out the scene with free prop assets, and after assembling everything in Unreal Engine, I handled the final lighting and rendering in Unreal Engine.
Props : Used [Art Nouveau Mansion] from Fab (Standard License)